This project aims to be a game engine that other developers can use as a starting point for creating their own Mystery Dungeon like game within the Unity Game Engine environment. It have most of the back-end systems in place that provides an API for developers to plug-in their own features.

This is currently my main project, as there's a lot of parts to this that needs to be fleshed out, but it's a fun project to work on. I'm not all that familiar with Unity, so it's been quite the journey learning all the intricacies of the engine. Going forward, the following features need to be implemented:

  • Creatures
  • Moves
  • Abilities
  • Items
  • Status Effects
  • NPC Interactions
  • Dungeon Generation Algorithms
  • Cutscenes
  • And possibly others that I cannot think of currently.